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EUTM file information

018913556

Trivia Crack


August 13, 2023

Trademark Summary

The trademark application Trivia Crack was filed by TALISMAN VENTURES LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on December 10, 2023, and it was registered by office on March 18, 2024 without any oppositions.

The application was filed in Spanish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software programs for video games
    2. Application software
    3. Software applications
    4. Computer software
    5. Entertainment software
    6. Computer games
    7. Games software
    8. Game programs for arcade video game machines
    9. Software
    10. Cryptography software
    11. Utility, security and cryptography software
    12. Cloud server software
    13. Software for business transaction processing
    14. Downloadable computer software for blockchain technology
    15. Software for commerce over a global communications network
    16. Application software for cloud computing services
    17. Authentication software
    18. Encryption apparatus, namely Security tokens
    19. Cloud computing software
    20. Computer software for the administration of computer local area networks
    21. Computer programs for the administration of computer networks
    22. Computer software for communicating with users of hand-held computers
    23. Computer game programmes downloadable via a global computer network and Computer game programs downloadable via wireless devices
    24. Virtual reality glasses
    25. Virtual reality headsets
    26. Computer programs for integration between applications and databases
    27. Computer software for accessing information directories that can be downloaded from the global computer network
    28. Computer software for the development, implementation and management of computer systems and applications
    29. Computer software for controlling and managing server access applications
    30. Computer programs for manipulating digital audio information for use in audio media applications
    31. Software for computer games for download from a global computer network
    32. Computer hardware and computer software programs for the integration of text, audio, graphics, music, data, still images and moving pictures into an interactive delivery for multimedia applications
    33. Computer software for the databasing, visualisation, manipulation, virtual reality immersion and integration of geographic information with online member communities
    34. Downloadable middleware for software application integration
    35. Games that accept virtual or monetary wagers sold as a feature of the game software
    36. Headphones for virtual reality games
    37. VPN [virtual private network] hardware
    38. VPN [virtual private network] operating software
    39. Wireless communication device featuring voice, data and image transmission including voice, text and picture messaging, a video and still image camera, including functioning for the purchase of music, games, video and software applications over the air for downloading to the device
    40. Interactive computer software
    41. Downloadable software for use in relation to the following fields: Providing a digital platform for browsing digital art, cryptocurrencies, non-fungible tokens, other marketplaces and application token auctions
    42. Downloadable software for use in relation to the following fields: Providing information relating to digital art, cryptocurrencies, non-fungible tokens and other application tokens.
  • The mark was filed in class 28 with following description of goods:
    1. Games and playthings
    2. Gymnastic and sporting articles not included in other classes
    3. Decorations for Christmas trees
    4. Ornaments for Christmas trees, except illumination articles and confectionery
    5. Chess games
    6. Hang gliders
    7. Flippers for swimming
    8. Ring games
    9. Fish hooks
    10. Machines for physical exercises
    11. Christmas trees of synthetic material
    12. Archery implements
    13. Bows for archery
    14. Fencing weapons
    15. Climbers' harness
    16. Harness for sailboards
    17. Novelty toys for playing jokes
    18. Balls for games
    19. Billiard table cushions
    20. Twirling batons
    21. Dolls' feeding bottles
    22. Stationary exercise bicycles
    23. Scratch cards for playing lottery games
    24. Ascenders [mountaineering equipment]
    25. Building blocks [toys]
    26. Bob-sleighs
    27. Billiard balls
    28. Playing balls
    29. Paintballs [ammunition for paintball guns] [sports apparatus]
    30. Skittles
    31. Skittles [games]
    32. Golf bags, with or without wheels
    33. Cricket bags
    34. Floats for fishing
    35. Rocking horses
    36. Kaleidoscopes
    37. Bladders of balls for games
    38. Dolls' beds
    39. Trampolines
    40. Bells for Christmas trees
    41. Rods for fishing
    42. Marbles for games
    43. Shin guards [sports articles]
    44. Edges of skis
    45. Caps for pistols [toys]
    46. Fencing masks
    47. Reels for fishing
    48. Kite reels
    49. Bingo cards
    50. Dolls' houses
    51. Artificial fishing bait
    52. Percussion caps [toys]
    53. Swimming jackets
    54. Backgammon games
    55. Weight lifting belts [sports articles]
    56. Swimming belts
    57. Elbow guards [sports articles]
    58. Rosin used by athletes
    59. Swings
    60. Kites
    61. Confetti
    62. Building games
    63. Surfboard leashes
    64. Novelties for parties, dances [party favors, favours]
    65. Dolls' rooms
    66. Cups for dice
    67. Gut for rackets
    68. Strings for rackets
    69. Body-building apparatus
    70. Dice
    71. Draughts [games]
    72. Draughtboards
    73. Darts
    74. Targets
    75. Electronic targets
    76. Discuses for sports
    77. Flying discs [toys]
    78. Dominoes
    79. Skis
    80. Waterskis
    81. Chest expanders [exercisers]
    82. Counters [discs] for games
    83. Chips for gambling
    84. Ski bindings
    85. Water wings
    86. Bags especially designed for skis and surfboards
    87. Guns (Harpoon -) [sports articles]
    88. Appliances for gymnastics
    89. Balloons
    90. Snow globes
    91. Gloves for games
    92. Batting gloves [accessories for games]
    93. Baseball gloves
    94. Boxing gloves
    95. Fencing gauntlets
    96. Golf gloves
    97. Divot repair tools [golf accessories]
    98. Sling shots [sports articles]
    99. Bite indicators [fishing tackle]
    100. Soap bubbles [toys]
    101. Landing nets for anglers
    102. Games
    103. Apparatus for games
    104. Gaming machines for gambling
    105. Bowling apparatus and machinery
    106. Horseshoe games
    107. Mah-jong
    108. Table-top games
    109. Pachinkos
    110. Portable games with liquid crystal displays
    111. Toys
    112. Toys for pets
    113. Stuffed toys
    114. Surf skis
    115. Clay pigeon traps
    116. Fishing lines
    117. Butterfly nets
    118. Amusement machines, automatic and coin-operated
    119. Billiard markers
    120. Puppets
    121. Carnival masks
    122. Theatrical masks
    123. Indoor football tables
    124. Tables for table tennis
    125. Scale model kits [toys]
    126. Scale model vehicles
    127. Mobiles [toys]
    128. Dolls
    129. Playing cards
    130. Creels [fishing traps]
    131. Artificial snow for Christmas trees
    132. Teddy bears
    133. Controllers for game consoles
    134. Golf clubs
    135. Hockey sticks
    136. Paragliders
    137. Skating boots with skates attached
    138. Ice skates
    139. Roller skates
    140. In-line roller skates
    141. Skateboards
    142. Scooters [toys]
    143. Tennis ball throwing apparatus
    144. Plush toys
    145. Spinning tops [toys]
    146. Poles for pole vaulting
    147. Bar-bells
    148. Fishing tackle
    149. Clay pigeons [targets]
    150. Seal skins [coverings for skis]
    151. PiƱatas
    152. Swimming pools [play articles]
    153. Toy air pistols
    154. Toy pistols
    155. Paintball guns [sports apparatus]
    156. Candle holders for Christmas trees
    157. Conjuring apparatus
    158. Protective paddings [parts of sports suits]
    159. Jigsaw puzzles
    160. Rackets
    161. Snowshoes
    162. Hunting game calls
    163. Nets for sports
    164. Camouflage screens [sports articles]
    165. Sole coverings for skis
    166. Knee guards [sports articles]
    167. Rollers for stationary exercise bicycles
    168. Dolls' clothes
    169. Roulette wheels
    170. Punching bags
    171. Gut for fishing
    172. Bite sensors [fishing tackle]
    173. Decoys for hunting or fishing
    174. Scent lures for hunting or fishing
    175. Parlour games
    176. Paper party hats
    177. Rattles [playthings]
    178. Christmas tree stands
    179. Cosaques [toy fireworks]
    180. Billiard cue tips
    181. Men's athletic supporters [sports articles]
    182. Bodyboards
    183. Swimming kickboards
    184. Snowboards
    185. Surfboards
    186. Sailboards
    187. Chessboards
    188. Billiard cues
    189. Starting blocks for sports
    190. Quoits
    191. Tennis nets
    192. Fairground ride apparatus
    193. Chalk for billiard cues
    194. Slides [playthings]
    195. Slot machines [gaming machines]
    196. Spring boards [sports articles]
    197. Sleds [sports articles]
    198. Toy vehicles
    199. Remote-controlled toy vehicles
    200. Arcade video game machines
    201. Video game apparatus
    202. Shuttlecocks.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunication services
    2. Broadcasting and transmission of television programmes
    3. Cable casting services
    4. Satellite transmission
    5. Audiovisual transmission services
    6. Digital transmission services
    7. Video transmission services
    8. Video-on-demand transmission
    9. Transmission of interactive entertainment software
    10. Video transmission via digital networks
    11. Transmission of multimedia content via the Internet
    12. Video-on-demand transmission
    13. Transmission of sound, video and information
    14. Transmission of data, audio, video and multimedia files
    15. Broadcasting and transmission of pay-per-view television programs
    16. Broadcasting and transmission of cable television programs
    17. Satellite transmission of sounds, images, signals and data
    18. Transmission of sound and vision via satellite or interactive multimedia networks
    19. Live transmissions accessible via home pages on the internet [webcam]
    20. Providing online chatrooms for the transmission of messages, comments and multimedia content among users
    21. Transmission of videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet
    22. Transmission of data, audio, video and multimedia files, including downloadable files and files streamed over a global computer network
    23. Access to a website featuring non-downloadable game software.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, namely, providing online computer and video games
    2. Providing games for use network-wide by network users
    3. Providing interactive, multiplayer, and single player games, Via computer or communications networks
    4. Providing online video, computer and electronic games, via a computer network
    5. Providing online virtual reality games
    6. Providing online augmented reality games
    7. Organization of exhibitions and Organisation of events in relation to the followings fields: Interactive entertainment industries, virtual reality, Augmented Reality, Mixed reality, consumer electronics and Video game entertainment For cultural or educational purposes
    8. Organizing, conducting and operating video game competitions and tournaments
    9. Entertainment services, specifically organizing, arranging, and hosting performances and social entertainment events
    10. Multimedia publishing of software and games
    11. Multimedia publishing of interactive computer and video game programs and software
    12. Multimedia entertainment production services, Multimedia entertainment publishing services
    13. Electronic publishing services
    14. Online electronic publishing, in relation to the followings fields: Social media content
    15. Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events
    16. Teaching and Entertainment, specifically, providing non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works Via the internet
    17. Entertainment services, namely, providing online multiplayer video games
    18. Entertainment services, namely, providing online browser-based video games
    19. Entertainment services, namely, providing online co-op video games
    20. Entertainment services, namely, providing temporary use of non-downloadable video games
    21. Entertainment services, namely, providing online player versus player (PvP) video games
    22. Entertainment services, namely, provision of facilities in which consumers can participate in virtual reality and augmented reality environments for recreational, leisure, entertainment or educational purposes
    23. Provision of entertainment services in the nature of interactive, immersive and virtual reality events, exhibits and experiences
    24. Electronic game services provided by electronic communication means
    25. Entertainment services, namely, providing online facilities for streaming entertainment content and live streaming video of entertainment events.