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EUTM file information

018917561

RP TV


August 23, 2023

Trademark Summary

The trademark application RP TV was filed by RugbyPass Limited, a corporation established under the laws of Ireland (the "Applicant"). The application was published for oppositions on October 26, 2023, and it was registered by office on February 2, 2024 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on August 6, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity
    3. Apparatus for recording, transmission or reproduction of sound or images
    4. Magnetic data carriers, recording discs
    5. Mechanisms for coin operated apparatus
    6. Calculating machines, data processing equipment and computers
    7. Fire-extinguishing apparatus
    8. Magnetic and magnetically encoded cards
    9. Programmable cards
    10. Smart cards
    11. Cards for bearing data
    12. Credit, charge, debit and/or cash cards
    13. Prepayment cards
    14. Cheque guarantee cards
    15. Apparatus for data processing
    16. Apparatus for processing card transactions and data relating thereto and for payment processing
    17. Cash registers
    18. Apparatus for verifying data on magnetically encoded cards
    19. Sound and/or video recordings
    20. Tapes
    21. Cassettes
    22. Compact discs
    23. Films
    24. Slides
    25. Video recorders
    26. Video cassettes
    27. Video discs
    28. DVDs
    29. Computer games
    30. Video games
    31. Computer software
    32. Computer game software for use on mobile and cellular phones
    33. Downloadable graphics for mobile phones
    34. Application software for mobile phones
    35. Computer game software for computers, mobile phones and tablet computers
    36. Software for tablet computers
    37. Computer hardware
    38. Computer peripherals
    39. Mouse mats
    40. Screensavers
    41. Publications in electronic format
    42. Data processing apparatus
    43. Electric and electronic scoreboards
    44. Photographic and cinematographic apparatus and instruments
    45. Time recording devices
    46. Cameras
    47. Camcorders
    48. Cases especially made for photographic apparatus and instruments
    49. Telecommunications apparatus, equipment and accessories
    50. Broadcasting apparatus and instruments
    51. Telephones
    52. Mobile phones
    53. Mobile phone accessories
    54. Cases and covers for mobile phones
    55. Cases and covers for computer tablets
    56. Cases and covers for computer hardware
    57. Headphones
    58. Earphones
    59. Sunglasses
    60. Sunglass cases
    61. Sunglass frames
    62. Eyeglasses
    63. Eyeglass cases
    64. Eyeglass frames
    65. Eyeglasses for sports
    66. Goggles
    67. Protective clothing and protective footwear
    68. Magnets
    69. Portable battery chargers
    70. Downloadable graphics
    71. Downloadable multimedia content
    72. Downloadable images, pictures, photographs, artwork and animated cartoons
    73. Downloadable videos and films
    74. Downloadable music
    75. Downloadable audio
    76. Downloadable electronic publications
    77. Downloadable multimedia, image, video, music and audio files
    78. Downloadable digital files and multimedia, image, video, music and audio files authenticated by non-fungible tokens
    79. Security tokens [encryption devices]
    80. Downloadable digital media, namely, digital trading cards and digital art
    81. Downloadable software for processing digital files, digital art, media, videos, photography, music, data, statistics, graphics, or visual effects
    82. Multimedia, image, video, music and audio files authenticated by non-fungible tokens (NFTs)
    83. Software for non-fungible token (NFT) ticketing
    84. Software for creating non-fungible tokens (NFTs)
    85. Software for creating, viewing, editing, modifying, purchasing, selling and transferring non-fungible tokens (NFTs), multimedia content, images, pictures, photographs, artwork, animated cartoons, video, music and audio
    86. Downloadable software for enabling users to view, market, purchase, sell, or exchange non-fungible tokens (NFTs) or digital goods
    87. Marketplace software
    88. Software for the buying and selling of goods and services
    89. Downloadable software and mobile application software providing a virtual marketplace
    90. Financial software and payment processing software
    91. Cryptocurrency software
    92. Blockchain software
    93. Cryptocurrency and virtual currency wallets
    94. Downloadable software for use as a mobile and electronic wallet
    95. Software in the field of digital assets
    96. Software for facilitating blockchain-based financial transactions using cryptocurrency
    97. Software to facilitate the use of a block chain or distributed ledger
    98. Software enabling users to compile, store, transmit, receive, trade and exchange virtual currencies, cryptocurrencies, non-fungible tokens (NFTs) and other digital assets
    99. Downloadable software for use in electronically trading and settlement, storing, sending, receiving, accepting, and transmitting digital assets, cryptocurrency, and non-fungible tokens (NFTs)
    100. Computer software for digital currency, electronically stored currency, tokens of value, utility tokens, securities, shares, units of equity and tokens providing an entitlement to any of the foregoing, along with any digital representations of value or negotiable instruments
    101. Downloadable cryptographic keys for receiving and spending cryptocurrency
    102. Computer programs for blockchain data storage
    103. Computer software for the purchase and sale of rights to digital visual images
    104. Virtual reality software
    105. Virtual, augmented, and mixed reality software for use in enabling computers and mobile devices to provide virtual reality experiences
    106. Software for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion
    107. Virtual reality game software
    108. Software for engaging in social networking and interacting with online communities
    109. Social networking software
    110. Software for accessing and streaming multimedia entertainment content
    111. Software for providing access to an online virtual environment
    112. Software for the creation, production, modification and purchase of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
    113. Software for generation virtual images, videos and environments
    114. Downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, sportswear, rugby shirts, eyewear, bags, sports bags, backpacks, sports equipment, rugby balls, art, toys, for use online and in online virtual worlds
    115. Downloadable virtual goods, namely, computer programs featuring perfumery, cosmetics, toiletries, cosmetic preparations, laundry detergent and fabric conditioners, badges, vehicle badges, buckles, busts, figurines, key rings, memorial plates and plaques, ornaments, monuments, signs, number plates, statues and statuettes, works of art, automatic vending machines for use online and in online virtual worlds
    116. Downloadable virtual goods, namely, computer programs featuring vehicles, jewellery, Bracelets, Clocks and watches, Earrings, Necklaces, Ornamental pins, Ornaments [jewellery], Pins [jewellery], Tie pins, Wristwatches, wrist bands, team and player trading pins (jewellery), pin badges, trophies for use online and in online virtual worlds
    117. Downloadable virtual goods, namely, computer programs featuring photographs, stationery, artists' materials, posters, flags, banners, trading cards, newspapers, books, magazines, albums, stickers, greeting cards, calendars, diaries, postcards, collectible cards, souvenir programs for sports events for use online and in online virtual worlds
    118. Downloadable virtual goods, namely, computer programs featuring bags, umbrellas, purses, handbags, boot bags, holdalls, suitcases, rucksacks, backpacks, sporting bags, wallets, furniture, pillows and cushions, mugs, cups, flags, towels, pennants, Clothing, footwear, headgear, rugby boots, sportswear, rugby shirts, replica rugby kits, bibs, wrist bands, carpets, rugs, mats and matting, wallpaper for use online and in online virtual worlds
    119. Downloadable virtual goods, namely, computer programs featuring games and playthings, gymnastic and sporting articles, toys, rugby balls, balls, bags adapted for carrying sporting articles and apparatus, goal posts, goal nets, sports training apparatus, shin pads, miniature replica rugby kits, balloons, playing cards, teddy bears, puzzles for use online and in online virtual worlds
    120. Computer software for blockchain technology
    121. Computer software in the field of NFTs, virtual environments, virtual goods
    122. Computer software for authoring, downloading, transmitting, receiving, editing, extracting, encoding, decoding, displaying, storing and organizing text, graphics, images, pictures, photographs, artwork, animated cartoons, videos, music, audio and electronic publications
    123. Downloadable multimedia files containing artwork, images, text, audio, video, games, and internet web links relating to sports, rugby, non-fungible tokens, finance, cryptocurrency, digital assets, virtual environments and virtual goods
    124. Downloadable software for browsing and accessing digital content, computer software, and computer games
    125. Downloadable digital trading cards and digital stickers
    126. Virtual reality software for allowing viewers to watch rugby matches and sports events in a virtual stadium
    127. Near field communication tags for interacting with mobile applications.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunications
    2. Cable television broadcasting
    3. Cellular telephone communication
    4. Communications by computer terminals
    5. Communications by fiber [fibre] optic networks
    6. Communications by telegrams
    7. Communications by telephone
    8. Computer aided transmission of messages and images
    9. Electronic bulletin board services [telecommunications services]
    10. Electronic mail
    11. Facsimile transmission
    12. Information about telecommunication
    13. Message sending
    14. Paging services [radio, telephone or other means of electronic communication]
    15. Providing access to databases
    16. Providing internet chatrooms
    17. Providing telecommunication channels for teleshopping services
    18. Providing telecommunications connections to a global computer network
    19. Providing user access to global computer networks
    20. Radio broadcasting
    21. Rental of access time to global computer networks
    22. Rental of facsimile apparatus
    23. Rental of message sending apparatus
    24. Rental of modems
    25. Rental of telecommunication equipment
    26. Rental of telephones
    27. Satellite transmission
    28. Telecommunications routing and junction services
    29. Teleconferencing services
    30. Telegraph services
    31. Telephone services
    32. Television broadcasting
    33. Telex services
    34. Transmission of digital files
    35. Transmission of greeting cards online
    36. Transmission of telegrams
    37. Voice mail services
    38. Wire service
    39. Wireless broadcasting
    40. Telecommunication of information
    41. Multimedia telecommunications
    42. Telecommunications services relating to electronic commerce
    43. Internet communication services
    44. Electronic mail services
    45. Receipt and/or delivery of messages, documents and other data by electronic transmission
    46. Receipt and/or delivery of messages, documents and other data via the Internet
    47. Provision of electronic communication links
    48. Providing access to computer servers, databases and networks
    49. Providing access to the Internet
    50. Provision of telecommunications connections and access to the Internet and/or databases
    51. Telecommunication access services
    52. Providing access to portals on the Internet
    53. Providing access to the websites of others
    54. Broadcasting via television or over the Internet
    55. Pay-per-view television, video-on-demand, video-text and teletext transmission services
    56. Mobile telephony and mobile communication services, broadcasting or transmission of data visual images, sound, graphics and other information by mobile telephony and/or cable programme services, communications by cable or fibre optics
    57. Broadcasting via cable television, radio
    58. Broadcasting of programmes by satellite
    59. Provision of radio and television broadcasting equipment for outside locations
    60. Satellite broadcasting services relating to entertainment
    61. Satellite broadcasting services relating to sporting events
    62. Subscription television broadcasting
    63. Streaming audio and video material on the internet
    64. Streaming of live rugby matches on the internet
    65. Streaming of data
    66. Webcasting services
    67. Providing multiple user access to online community forums which enables users to post, search, watch, share, critique, rate, and comment on, messages, comments, multimedia content, videos, movies, films, photos, audio content, animation, pictures, images, text, information, and other user-generated content
    68. Streaming services
    69. Video, audio, television and data streaming services
    70. Streaming of audio and video materials on the Internet featuring physical fitness classes, training, and instruction
    71. Consultancy, information and advisory services relating to the aforesaid services.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. Academies [education]
    6. Amusement parks
    7. Amusements
    8. Animal training
    9. Arranging and conducting of colloquiums
    10. Arranging and conducting of concerts
    11. Arranging and conducting of conferences
    12. Arranging and conducting of congresses
    13. Arranging and conducting of seminars
    14. Arranging and conducting of symposiums
    15. Arranging and conducting of workshops [training]
    16. Arranging of beauty contests
    17. Boarding schools
    18. Booking of seats for shows
    19. Bookmobile services
    20. Calligraphy services
    21. Casino facilities [gambling] (Providing -)
    22. Cinema presentations
    23. Circuses
    24. Club services [entertainment or education]
    25. Coaching [training]
    26. Conducting fitness classes
    27. Correspondence courses
    28. Disc jockey services
    29. Discotheque services
    30. Dubbing
    31. Education information
    32. Educational examination
    33. Electronic desktop publishing
    34. Entertainer services
    35. Entertainment information
    36. Fashion shows for entertainment purposes (Organization of -)
    37. Film production, other than advertising films
    38. Gambling
    39. Game services provided on-line from a computer network
    40. Games equipment rental
    41. Golf facilities (Providing -)
    42. Gymnastic instruction
    43. Health club services [health and fitness training]
    44. Holiday camp services [entertainment]
    45. Language interpreter services
    46. Layout services, other than for advertising purposes
    47. Lending libraries
    48. Live performances (Presentation of -)
    49. Microfilming
    50. Modelling for artists
    51. Movie studios
    52. Museum facilities (Providing -) [presentation, exhibitions]
    53. Music composition services
    54. Music-halls
    55. News reporters services
    56. Night clubs
    57. Nursery schools
    58. Operating lotteries
    59. Orchestra services
    60. Organization of balls
    61. Organization of competitions [education or entertainment]
    62. Organization of exhibitions for cultural or educational purposes
    63. Organization of shows [impresario services]
    64. Organization of sports competitions
    65. Party planning [entertainment]
    66. Personal trainer services [fitness training]
    67. Photographic reporting
    68. Photography
    69. Physical education
    70. Practical training [demonstration]
    71. Production of music
    72. Production of radio and television programmes
    73. Production of shows
    74. Providing amusement arcade services
    75. Providing karaoke services
    76. Providing on-line electronic publications, not downloadable
    77. Providing sports facilities
    78. Publication of books
    79. Publication of electronic books and journals on-line
    80. Publication of texts, other than publicity texts
    81. Radio entertainment
    82. Recording studio services
    83. Recreation facilities (Providing -)
    84. Recreation information
    85. Religious education
    86. Rental of audio equipment
    87. Rental of camcorders
    88. Rental of cine-films
    89. Rental of lighting apparatus for theatrical sets or television studios
    90. Rental of movie projectors and accessories
    91. Rental of radio and television sets
    92. Rental of show scenery
    93. Rental of skin diving equipment
    94. Rental of sound recordings
    95. Rental of sports equipment, except vehicles
    96. Rental of sports grounds
    97. Rental of stadium facilities
    98. Rental of stage scenery
    99. Rental of tennis courts
    100. Rental of video cassette recorders
    101. Rental of videotapes
    102. Scriptwriting services
    103. Sign language interpretation
    104. Sport camp services
    105. Subtitling
    106. Television entertainment
    107. Theatre productions
    108. Ticket agency services [entertainment]
    109. Timing of sports events
    110. Toy rental
    111. Translation
    112. Tuition
    113. Videotape editing
    114. Videotape film production
    115. Videotaping
    116. Vocational guidance [education or training advice]
    117. Vocational retraining
    118. Writing of texts, other than publicity texts
    119. Zoological garden services
    120. Timing of esports events
    121. Information relating to sporting events and esports provided on-line from a computer database or the Internet
    122. Electronic games services provided by means of the Internet
    123. Training services and organisation of competitions and sporting events
    124. Arranging and conducting seminars, conferences, exhibitions and symposia relating to rugby and other sporting activities
    125. Officiating at sports contests and esports contests
    126. Provision of sports and esports facilities
    127. Entertainment services relating to sport and esports
    128. Production of radio and television programmes, production of videotapes
    129. Provision of online electronic publications, publication of electronic books and journals
    130. Provision of publications on the Internet
    131. Provision of publications
    132. Archive library services
    133. Preparation of documentary programmes for broadcasting
    134. Preparation of entertainment programmes for broadcasting
    135. Rugby camps
    136. Rugby training
    137. Sports refereeing
    138. Sports and esports education services
    139. Sports-park services
    140. Sports club services and esports club services
    141. Presentation of live entertainment
    142. Presentation of live rugby matches
    143. Presentation of live esports matches
    144. Providing online games
    145. Publishing and providing of computer games
    146. Providing online videos, not downloadable
    147. Providing films, not downloadable, via video-on-demand services
    148. Providing television programmes, not downloadable, via video-on-demand services
    149. Providing on-line news and information in the field of sports, computer games and esports
    150. Providing game player information, including information regarding a player's identity and the player's preferences via a customised website
    151. Providing information to game players about the ranking of their scores of games through web sites
    152. Internet and interactive computer services relating to games and entertainment
    153. Organising, running and conducting of esports competitions and tournaments
    154. Organisation, production and presentation of multiplayer video game competitions for professional players
    155. On-line operation and coordination of computer game tournaments, leagues and tours
    156. Organisation of sports and esports competitions
    157. Regulation of sports and esports competitions
    158. Providing sports and esports news
    159. Online provision of information and general encyclopaedic knowledge relating to entertainment, sports, esports, video games, computer games and computer game competitions
    160. Fan clubs
    161. Fan club services
    162. Provision of entertainment via podcasts
    163. Providing online newsletters in the field of sports, computer games and esports
    164. Audio, video and multimedia production
    165. Information, advisory and consultancy services relating to the aforesaid.