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EUTM file information

018917920

LEVEL UPPER


August 24, 2023

Trademark Summary

The trademark application LEVEL UPPER was filed by ETERNAL STAR LTD, a corporation established under the laws of the Republic of Cyprus (the "Applicant"). The application was published for oppositions on January 11, 2024, and it was registered by office on April 19, 2024 without any oppositions.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Animated cartoons
    2. Audiovisual teaching apparatus
    3. Computer game software, downloadable
    4. Computer game software, recorded
    5. Computer operating programs, recorded
    6. Computer programs, downloadable
    7. Computer programs, recorded
    8. Computer screen saver software, recorded or downloadable
    9. Computer software applications, downloadable
    10. Computer software, recorded
    11. Downloadable computer software featuring instructions for playing games
    12. Downloadable computer software for administration of online games and gaming
    13. Downloadable computer software for managing crypto asset transactions using blockchain technology
    14. Downloadable computer software for provision of coaching services in the field of video gameplay
    15. Downloadable cryptographic keys for receiving and spending crypto assets
    16. Downloadable digital files authenticated by non-fungible tokens [NFTs]
    17. Downloadable e-wallets
    18. Downloadable image files
    19. Downloadable music files
    20. Electronic publications, downloadable.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Business assistance with managing accounts and profiles in offline and online video games
    3. Business assistance with managing accounts and profiles in offline and online video games for the purpose of receiving achievements and benefits in video games
    4. Business intermediary services relating to the matching of various professionals with clients
    5. Business intermediary services relating to the matching of professionals providing assistance with playing video games services or coaching services in the field of video gameplay with clients of such services
    6. Business management for freelance service providers
    7. Business management of accounts and profiles in offline and online video games for others
    8. Business management of esports people
    9. Business management of game accounts
    10. Business management of people providing assistance with playing video games services or coaching services in the field of video gameplay
    11. Business management of performing artists
    12. Data search in computer files for others
    13. Commercial intermediation services
    14. Dissemination of advertising matter
    15. Influencer marketing
    16. Layout services for advertising purposes
    17. Market studies
    18. Marketing in the framework of software publishing
    19. Marketing
    20. Negotiation and conclusion of commercial transactions for third parties
    21. Online advertising on a computer network
    22. Providing commercial information and advice for consumers in the choice of products and services
    23. Provision of an on-line marketplace for buyers and sellers of goods and services for massively multiplayer online games, namely, currency and in game accessories, and services to enhance the capabilities of gamer profiles
    24. Publication of publicity texts
    25. Updating and maintenance of data in computer databases.
  • The mark was filed in class 41 with following description of goods:
    1. Arranging and conducting of entertainment events
    2. Arranging and conducting of workshops [training]
    3. Assistance with playing video games services, namely increasing or decreasing game character’s level in video games for others, obtaining skills or virtual objects for game characters in video games for others, creating or destroying virtual objects in video games for others, obtaining or disposing of virtual objects in video games for others, obtaining or changing membership in virtual clans and teams in video games for others, passing levels in video games for others, and receiving other achievements and benefits in video games for others
    4. Assistance with playing offline video games services, namely increasing or decreasing game character’s level in video games for others, obtaining skills or virtual objects for game characters in video games for others, creating or destroying virtual objects in video games for others, obtaining or disposing of virtual objects in video games for others, obtaining or changing membership in virtual clans and teams in video games for others, passing levels in video games for others, and receiving other achievements and benefits in video games for others
    5. Assistance with playing online video games services, namely increasing or decreasing game character’s level in video games for others, obtaining skills or virtual objects for game characters in video games for others, creating or destroying virtual objects in video games for others, obtaining or disposing of virtual objects in video games for others, obtaining or changing membership in virtual clans and teams in video games for others, passing levels in video games for others, and receiving other achievements and benefits in video games for others
    6. Coaching [training]
    7. Collaborative online coaching services in the field of video gameplay
    8. Entertainment services
    9. Entertainment services relating to esports, namely, coaching and training in the field of esports
    10. Esports coaching
    11. Esports instruction services
    12. Game services provided online from a computer network
    13. Improving accounts and profiles in offline and online video games for others, namely increasing or decreasing game character’s level in video games for others, obtaining skills or virtual objects for game characters in video games for others, creating or destroying virtual objects in video games for others, obtaining or disposing of virtual objects in video games for others, obtaining or changing membership in virtual clans and teams in video games for others, passing levels in video games for others, and receiving other achievements and benefits in video games for others
    14. Know-how transfer [training]
    15. Layout services, other than for advertising purposes
    16. Online training in the field of video gameplay via a web-based interface
    17. Online coaching services in the field of video gameplay
    18. Organization of electronic sports competitions
    19. Practical training [demonstration]
    20. Playing online games for others
    21. Playing video games for others
    22. Production of podcasts
    23. Providing information in the field of entertainment
    24. Providing information in the field of esports and video gameplay
    25. Providing online electronic publications, not downloadable
    26. Providing online images, not downloadable
    27. Providing online music, not downloadable
    28. Providing online videos, not downloadable
    29. Providing online virtual guided tours
    30. Providing recreation facilities
    31. Publication of texts, other than publicity texts
    32. Teaching
    33. Tutoring.
  • The mark was filed in class 42 with following description of goods:
    1. Computer programming
    2. Computer software consultancy
    3. Computer software design
    4. Development of computer platforms
    5. Development of video and computer games
    6. Maintenance of computer software
    7. Monitoring of computer system operation by remote access
    8. Platform as a service [PaaS]
    9. Providing an online platform that enables provision of coaching services in the field of esports and video gameplay, management of accounts and profiles in offline and online video games, and services related to assistance with playing video games
    10. Software as a service [SaaS]
    11. Updating of computer software.