The trademark application COCA-COLA was filed by The Coca-Cola Company, a U.S. corporation (the "Applicant"). The application was published for oppositions on October 22, 2024, and still open for oppositions.
The application was filed in English (Spanish was selected as the second language).
Appointment and Replacement of representative of the trademark registration was recorded on December 4, 2023.
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable software
Downloadable computer software for use in displaying, monetizing, buying, selling, trading, clearing, confirming, and authenticating digitized assets and non-fungible tokens
Downloadable digital files authenticated by NFTs or other blockchain based software technology, namely virtual beverages, virtual food, virtual vegetables, virtual fruit, virtual clothing, virtual art, virtual refrigerators, virtual kitchen appliances, including virtual cooking appliances, virtual refrigerating appliances, virtual heating and cooling appliances, virtual illumination appliances, virtual bottle openers, virtual snowballs, virtual can holders, virtual bottle holders, virtual beverage holders, virtual pins, virtual bottles, virtual cans, virtual beverage dispensers, virtual clothing, virtual footwear including virtual shoes, virtual boots, virtual slippers, virtual headgear, virtual bags, virtual masks, virtual games, virtual characters and avatars, virtual fashion accessories including virtual earrings, virtual necklaces, virtual bracelets, virtual rings, virtual hair accessories, virtual trading cards, digital music files, digital audio files, digital multimedia files, digital image files, digital video files, digital text files, and downloadable computer software for managing transactions using blockchain technology that will be used as digital collectibles, digital and virtual currency
Downloadable software for blockchain-based management of digital tokens used in a virtual reality environment (including virtual festivals and games) and the metaverse
Software for smart contracts featuring the above goods
Downloadable virtual goods, namely multimedia files and digital images featuring beverages, cans, bottles, bottle tops, beverage dispensers, glassware and other household or kitchen utensils and containers, clothing, footwear, headgear, bags, masks, games, digital characters, and avatars
Downloadable digital media, namely digital collectibles created with blockchain-based software technology, namely virtual beverages, virtual food, virtual vegetables, virtual fruit, virtual clothing, virtual art, virtual refrigerators, virtual kitchen appliances, including virtual cooking appliances, virtual refrigerating appliances, virtual heating and cooling appliances, virtual illumination appliances, virtual bottle openers, virtual snowballs, virtual can holders, virtual bottle holders, virtual beverage holders, virtual pins, virtual bottles, virtual cans, virtual beverage dispensers, virtual clothing, virtual footwear including virtual shoes, virtual boots, virtual slippers, virtual headgear, virtual bags, virtual masks, virtual games, virtual characters and avatars, virtual fashion accessories including virtual earrings, virtual necklaces, virtual bracelets, virtual rings, virtual hair accessories, virtual trading cards, digital music files, digital audio files, digital multimedia files, digital image files, digital video files, digital text files, and downloadable computer software for managing transactions using blockchain technology that will be used as digital collectibles, digital and virtual currency
Downloadable software for blockchain-based management of digital tokens used in a virtual reality environment (including virtual festivals and games) and the metaverse
Software for smart contracts featuring the above goods
Downloadable electronic game software, downloadable mobile applications, Hardware wallet of virtual goods, places or characters, digital collectibles and non-fungible tokens, namely virtual beverages, virtual food, virtual vegetables, virtual fruit, virtual clothing, virtual art, virtual refrigerators, virtual kitchen appliances, including virtual cooking appliances, virtual refrigerating appliances, virtual heating and cooling appliances, virtual illumination appliances, virtual bottle openers, virtual snowballs, virtual can holders, virtual bottle holders, virtual beverage holders, virtual pins, virtual bottles, virtual cans, virtual beverage dispensers, virtual clothing, virtual footwear including virtual shoes, virtual boots, virtual slippers, virtual headgear, virtual bags, virtual masks, virtual games, virtual characters and avatars, virtual fashion accessories including virtual earrings, virtual necklaces, virtual bracelets, virtual rings, virtual hair accessories, virtual trading cards, digital music files, digital audio files, digital multimedia files, digital image files, digital video files, digital text files, and downloadable computer software for managing transactions using blockchain technology that will be used as digital collectibles, digital and virtual currency
Downloadable software for blockchain-based management of digital tokens used in a virtual reality environment (including virtual festivals and games) and the metaverse
Downloadable virtual, augmented or mixed reality software
Downloadable software for creating, producing, modifying, trading, exchanging, sharing animated or non-animated images, videos, texts and audio content in online or offline environments of virtual, augmented or mixed reality
Downloadable software for social networking and interacting with online communities and/or in a virtual, augmented or mixed reality environment
Downloadable software for accessing multimedia entertainment content
Downloadable computer software for providing access to a virtual, augmented or mixed reality environment
Downloadable software for creating, producing, modifying, accessing, viewing, using, trading, exchanging, sharing animated and non-animated digital visuals of virtual goods, namely watches, jewellery, glasses, cosmetics, sporting goods, tableware, decorative items, bags, luggage, clothing, footwear, headgear, accessories, beverages, cans, furniture, artwork, characters, avatars, locations, digital overlays and skins in online or offline virtual, augmented or mixed reality environments
Downloadable software and computer platforms in the nature of downloadable software for accessing, purchasing, renting, sharing, exchanging, creating, viewing, managing, operating, using, and interacting with virtual goods, places or characters, digital collectibles or non-fungible tokens in online or offline virtual, augmented or mixed reality environments
Security tokens [encryption devices]
Holograms
Holographic pictures
Holographic films
Holographic prints
Holographic screens.
The mark was filed in class 38 with Providing an online community forum and Audio (including music, songs), text, image, animation and video broadcasting services over the internet or other communications networks..
The mark was filed in class 41 with following description of goods:
Online and offline entertainment services, including the provision of virtual merchandise and digitized assets, places or characters, digital collectibles, all authenticated by non-fungible tokens, namely virtual beverages, virtual food, virtual vegetables, virtual fruit, virtual clothing, virtual art, virtual refrigerators, virtual kitchen appliances, including virtual cooking appliances, virtual refrigerating appliances, virtual heating and cooling appliances, virtual illumination appliances, virtual bottle openers, virtual snowballs, virtual can holders, virtual bottle holders, virtual beverage holders, virtual pins, virtual bottles, virtual cans, virtual beverage dispensers, virtual clothing, virtual footwear including virtual shoes, virtual boots, virtual slippers, virtual headgear, virtual bags, virtual masks, virtual games, virtual characters and avatars, virtual fashion accessories including virtual earrings, virtual necklaces, virtual bracelets, virtual rings, virtual hair accessories, virtual trading cards, digital music files, digital audio files, digital multimedia files, digital image files, digital video files, digital text files, and downloadable computer software for managing transactions using blockchain technology that will be used as digital collectibles, digital and virtual currency
Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely multimedia files and digital images featuring beverages, cans, bottle tops, beverage dispensers, glassware and other household or kitchen utensils and containers, clothing, footwear, headgear, bags, masks, games, digital characters, and avatars
Publishing of non-downloadable electronic game software
Organization, preparation, production and hosting of social entertainment events, symposiums, conferences, congresses, in online or offline environments of virtual, augmented or mixed reality
Organization, realization and production of shows and music shows in virtual, augmented or mixed reality environments online or not for entertainment purposes
Entertainment services, namely, providing an on-line game featuring an online environment for simulated purchase of virtual and digital art, collectibles, virtual goods, digital files, 3D assets, all authenticated by non-fungible tokens, namely virtual beverages, virtual food, virtual vegetables, virtual fruit, virtual clothing, virtual art, virtual refrigerators, virtual kitchen appliances, including virtual cooking appliances, virtual refrigerating appliances, virtual heating and cooling appliances, virtual illumination appliances, virtual bottle openers, virtual snowballs, virtual can holders, virtual bottle holders, virtual beverage holders, virtual pins, virtual bottles, virtual cans, virtual beverage dispensers, virtual clothing, virtual footwear including virtual shoes, virtual boots, virtual slippers, virtual headgear, virtual bags, virtual masks, virtual games, virtual characters and avatars, virtual fashion accessories including virtual earrings, virtual necklaces, virtual bracelets, virtual rings, virtual hair accessories, virtual trading cards, digital music files, digital audio files, digital multimedia files, digital image files, digital video files, digital text files, and downloadable computer software for managing transactions using blockchain technology that will be used as digital collectibles, digital and virtual currency.
The mark was filed in class 42 with Providing downloadable virtual, augmented or mixed reality game software and providing downloadable electronic game software..