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EUTM file information

018927826

GTREVIVAL


September 19, 2023

Trademark Summary

The trademark application GTREVIVAL was filed by Straight4 Studios Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on January 23, 2024, and it was registered by office on May 1, 2024 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on May 19, 2024. Change of name and professional address of the trademark registration was recorded on October 22, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Video games software
    2. Interactive games software
    3. Computer games software
    4. Augmented reality gaming software
    5. Virtual reality gaming software
    6. Interactive entertainment computer software for video games
    7. Downloadable applications for mobile devices
    8. Discs, tapes, cartridges, CD-ROMs, DVDs, optical disc drives, microSD cards and SD cards, all bearing computer games software or video games
    9. Downloadable electronic publications in the nature of magazines, newsletters and news articles in the field of video games
    10. Downloadable digital files authenticated by non-fungible tokens [NFTs]
    11. Digital art authenticated by non-fungible tokens [NFTs]
    12. Downloadable virtual assets in the nature of characters, buildings, vehicles, plants, animals, clothing, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, art and furniture authenticated by non-fungible tokens [NFTs]
    13. Mouse pads
    14. Keyboards
    15. Computer mice
    16. Gaming headsets
    17. USB sticks
    18. Sunglasses
    19. Cases for spectacles and sunglasses
    20. Protective films adapted for smartphones, laptops, e-book readers and table computers
    21. Cases, sleeves and covers for smartphones, laptops, e-book readers and table computers
    22. Refrigerator magnets.
  • The mark was filed in class 16 with following description of goods:
    1. Annuals
    2. Art prints
    3. Art supplies
    4. Binders
    5. Blank journal books
    6. Bookmarks
    7. Books
    8. Cake boxes
    9. Calendars
    10. Catalogs featuring computer game merchandise
    11. Checkbook covers
    12. Coasters made of paper
    13. Comic books
    14. Crayons
    15. Decals
    16. Drawings
    17. Facial tissue
    18. Gift bags
    19. Gift boxes
    20. Gift wrapping paper
    21. Graphic novels
    22. Greeting cards
    23. Holiday cards
    24. Invitation cards
    25. Joss paper
    26. Magazines
    27. Murals
    28. Name badge holders
    29. Name badges
    30. Non-magnetically encoded gift cards
    31. Napkins
    32. Note cards
    33. Notepads
    34. Notebooks
    35. Novels
    36. Paper banners
    37. Paper bags
    38. Paper flags
    39. Paper party decorations
    40. Paper pennants
    41. Paper placemats
    42. Paper tablecloths
    43. Passport holders
    44. Pens
    45. Pencils
    46. Pencil top ornaments
    47. Pen and pencil cases
    48. Photograph albums
    49. Postcards
    50. Posters
    51. Printed publications
    52. Prints
    53. Pictures
    54. Pre-paid telephone calling cards, not magnetically encoded
    55. Redeemable vouchers and pre-paid cards
    56. Scrapbook albums
    57. School supplies
    58. Stationery
    59. Stickers
    60. Strategy guides for games
    61. Temporary tattoos
    62. Tissue paper
    63. Trading cards, other than for games
    64. Trivia cards
    65. Writing instruments
    66. Writing pads.
  • The mark was filed in class 25 with following description of goods:
    1. Articles of clothing
    2. Headgear
    3. Bandanas
    4. Belts [clothing]
    5. Baseball caps
    6. Beanies
    7. Boots
    8. Clothing
    9. Coats
    10. Costumes for use in role-playing games
    11. Dresses
    12. Footwear
    13. Gloves
    14. Halloween costumes
    15. Hats
    16. Headwear
    17. Hooded sweatshirts
    18. Infant wear
    19. Jackets [clothing]
    20. Loungewear
    21. Neckwear
    22. Pants
    23. Pullovers
    24. Rainwear
    25. Sandals
    26. Scarves
    27. Shirts
    28. Shoes
    29. Shorts
    30. Skirts
    31. Sleepwear
    32. Slippers
    33. Socks
    34. Sweat pants
    35. Sweaters
    36. Sweatshirts
    37. Swimwear
    38. T-shirts
    39. Tights
    40. Tops [clothing]
    41. Tracksuits
    42. Undergarments.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Providing online video games
    3. Gaming services
    4. Interactive computer game services
    5. Organisation of games
    6. Entertainment services provided by online streams
    7. Entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions
    8. Providing online augmented reality environments for entertainment purposes
    9. Providing online virtual reality environments for entertainment purposes
    10. Entertainment services, namely, providing online non-downloadable virtual assets in the nature of characters, buildings, vehicles, plants, animals, clothing, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, art and furniture authenticated by non-fungible tokens [NFTs]
    11. Information, advisory and consultancy services relating to all of the aforesaid.