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EUTM file information

018929393


September 24, 2023

Trademark Summary

The trademark was filed by BitSkins Spółka z ograniczoną odpowiedzialnością, a corporation established under the laws of the Republic of Poland (the "Applicant"). The application was published for oppositions on October 10, 2023, and received one opposition filed on January 10, 2024 by DC COMICS on (a) Likelihood of confusion, (b) Unfair advantage and detriment to distinctiveness or repute. the opponent was represented by Allen Overy Shearman Sterling LLP and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued January 10, 2024

The application was filed in Polish, and Polish was also language of all opposition proceedings (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Information technology and audio-visual, multimedia and photographic devices
    2. Downloadable and recorded content
    3. Computer software
    4. Enterprise software
    5. Software
    6. Interfaces for computers
    7. Development environment software
    8. Multimedia software
    9. Computer gaming software
    10. Games software
    11. Software for arranging online transactions
    12. Interactive entertainment software
    13. Simulation software [entertainment]
    14. Virtual reality software
    15. Virtual server software
    16. Virtual reality software for simulation
    17. Virtual and augmented reality software
    18. Virtual reality software for education
    19. Virtual Reality [VR] motion simulators
    20. Software for generating virtual images
    21. Apparatus for generating virtual images
    22. Computer software platforms
    23. Collaboration software platforms [software]
    24. Computer software platforms for social networking
    25. Collaboration management software platforms
    26. Software reliability software
    27. Bioinformatics software
    28. Software testing software
    29. Authentication software
    30. Computer software development tools
    31. Downloadable game software.
  • The mark was filed in class 35 with following description of goods:
    1. On-line auctioneering services via the Internet
    2. Online advertisements
    3. Providing on-line auction services
    4. Electronic order processing
    5. Internet marketing
    6. Affiliate marketing
    7. Advertising and marketing
    8. Targeted marketing
    9. Influencer marketing
    10. Digital marketing
    11. Dissemination of advertising, marketing and publicity materials
    12. Promotional marketing
    13. Direct marketing
    14. Arranging and conducting of auctions and reverse auctions via computer and telecommunication networks
    15. Arranging of auctions
    16. Organisation of internet auctions
    17. Arranging and conducting auctions
    18. Arranging and conducting of Internet auctions
    19. Conducting interactive virtual auctions
    20. Carrying out auction sales
    21. On-line auction bidding for others
    22. On-line trading services in which seller posts products to be auctioned and bidding is done via the Internet
    23. Auctioneering provided on the internet
    24. Retail of third-party pre-paid cards for the purchase of multimedia content
    25. Retail of third-party pre-paid cards for the purchase of clothing
    26. Retail of third-party pre-paid cards for the purchase of entertainment services
    27. Retail services in relation to computer hardware
    28. Retail services in relation to computer software
    29. Retail services in relation to downloadable electronic publications
    30. Retail services in relation to domestic electronic equipment
    31. Retail services in relation to games
    32. Retail services in relation to information technology equipment
    33. Wholesale services in relation to games
    34. Wholesale services in relation to computer software
    35. Analysis of market research data and statistics
    36. Analysis of advertising response
    37. Compilation and systemization of information into computer databases
    38. Compilation and systematisation of information in databanks
    39. Data processing, systematisation and management
    40. On-line data processing services
    41. Data retrieval services.
  • The mark was filed in class 41 with following description of goods:
    1. Provision of on-line entertainment
    2. Providing on-line publications
    3. Online interactive entertainment
    4. Providing online electronic publications, not downloadable
    5. Publication of multimedia material online
    6. Entertainment services
    7. Entertainment information
    8. Interactive entertainment services
    9. Organising of entertainment
    10. Education, entertainment and sports
    11. Amusement centers
    12. Providing online virtual guided tours
    13. Virtual physical fitness training services
    14. Provision of online training
    15. Online publication of electronic books and journals
    16. Providing online training seminars
    17. Arranging of games
    18. Electronic publication of texts and printed matter, other than publicity texts, on the Internet
    19. Providing newsletters in the field of computer games via e-mail
    20. Education and training in the field of electronic data processing
    21. Provision of education on-line from a computer database or via the internet or extranets
    22. Education in the field of computing
    23. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    24. Providing on-line information in the field of computer gaming entertainment
    25. Organization of electronic game competitions
    26. Arranging and conducting e-sports competitions
    27. Organisation of esports events
    28. Organising of esports activities
    29. Organization of electronic sports competitions
    30. Entertainment in the nature of e-sports competitions
    31. Esports officiating
    32. Esports coaching
    33. Provision of on-line computer games
    34. Provision of online information relating to game players
    35. Providing online information on computer and video game strategies
    36. Provision of information relating to esports
    37. Providing on-line interactive computer games
    38. Providing amusement arcade services
    39. Providing esports facilities
    40. Providing information on-line relating to computer games and computer enhancements for games
    41. Electronic games services provided via a global computer network
    42. On-line gaming services
    43. Online game services through mobile devices
    44. Computer and video game amusement services
    45. Entertainment services for matching users with computer games
    46. Entertainment services relating to esports
    47. Video arcade services
    48. Electronic game services and competitions provided by means of the internet
    49. Video game services
    50. Interactive computer game services.
  • The mark was filed in class 42 with following description of goods:
    1. Updating of computer software
    2. Design of games
    3. Design of virtual reality software
    4. Development of virtual reality software
    5. Providing virtual computer systems through cloud computing
    6. Providing virtual computer environments through cloud computing
    7. Design and development of virtual reality software
    8. Programming of software for online advertising
    9. Platform as a service [PaaS]
    10. Programming of software for Internet platforms
    11. Platforms for artificial intelligence as software as a service [SaaS]
    12. Development of computer platforms
    13. Platforms for gaming as software as a service [SaaS]
    14. Platforms for graphic design as software as a service [SaaS]
    15. Customized design of computer software
    16. Custom design services
    17. Configuration of computer software
    18. Server administration
    19. Research relating to data processing
    20. Integration of computer systems and networks
    21. Computer graphic design for video projection mapping
    22. Planning, design, development and maintenance of online websites for third parties
    23. Design and development of systems for data input, output, processing, display and storage
    24. Software development, programming and implementation
    25. Mining of crypto assets
    26. Digital Distributed Storage
    27. Electronic storage of digital images
    28. Hosting online web facilities for others for sharing online content
    29. Online data storage
    30. Data storage via blockchain
    31. Electronic storage of entertainment media content
    32. Software engineering
    33. Development, updating and maintenance of software and database systems
    34. Video game software development
    35. Development of computer software application solutions
    36. Design and development of computer game software
    37. Designing computer codes
    38. Design of software for compression and decompression of multimedia contents
    39. Design of software for data and multimedia content conversion from and to different protocols.