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EUTM file information

018933165

KDA


October 2, 2023

Trademark Summary

The trademark application KDA was filed by Riot Games, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on December 13, 2023, and it was registered by office on March 21, 2024 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on May 19, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Audio speakers
    2. Battery chargers
    3. Batteries
    4. Bicycle helmets
    5. Blank flash memory cards
    6. Blank USB flash drives
    7. Cameras
    8. Cases for mobile phones
    9. Central processing units (CPU) [computer hardware]
    10. Computer docking stations
    11. Computer hardware
    12. Computer mice
    13. Computer monitors
    14. Computers
    15. Decorative magnets
    16. Digital media, namely, downloadable audio-visual media content in the fields of entertainment, music, video games, video game play, and video game competitions
    17. Digital media, namely downloadable media content in the fields of entertainment, music, music videos, video games and video game play
    18. Digital media streaming devices
    19. Digital signage
    20. Downloadable augmented reality game software
    21. Downloadable computer screen saver software
    22. Downloadable computer software for managing transactions using blockchain technology
    23. Downloadable computer software for trading, viewing and managing digital collectibles, namely, art, animation cels, images, photographs, trading cards, and videos
    24. Downloadable computer wallpaper software
    25. Downloadable digital media, namely, digital collectibles created with blockchain-based software technology
    26. Downloadable digital music
    27. Downloadable electronic publications, namely, comic books, graphic novels, magazines, manuals, and newsletters in the fields of entertainment and video games
    28. Downloadable motion picture films, television programs and other short form entertainment programs in the nature of animation, comedy, drama, e-sports, fantasy and science fiction
    29. Downloadable music files
    30. Downloadable podcasts in the field of entertainment, music, e-sports and video games
    31. Downloadable software for streaming audio-visual media content via the internet and to mobile devices
    32. Downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens and virtual currency for use in video games and online virtual worlds
    33. Downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games
    34. Downloadable virtual reality game software
    35. Ear buds
    36. Electronic docking stations
    37. Eyeglass cases
    38. Eyeglasses
    39. Headphones
    40. Headsets for use with computers
    41. In-car telephone handset cradles
    42. Interactive multimedia video game programs
    43. Lenses for smartphone cameras
    44. Magnetically encoded gift cards
    45. Mainframes
    46. Mobile phone battery chargers
    47. Mobile phone batteries
    48. Mobile phone signal boosters
    49. Mobile phones
    50. Monopods for handheld digital electronic devices, namely, cameras, mobile phones, tablet computers
    51. Mousepads
    52. Notebook computers
    53. Podcasts
    54. Prerecorded compact discs featuring music and motion picture soundtracks
    55. Prerecorded optical and magneto-optical discs featuring motion picture films, television programs and short form entertainment programs in the nature of animation, comedy, drama, e-sports, fantasy and science fiction
    56. Prerecorded video discs and DVDs featuring motion picture films, television programs and short form entertainment programs in the nature of animation, comedy, drama, e-sports, fantasy and science fiction
    57. Protective covers for mobile phones, tablets and laptops
    58. Rechargeable batteries
    59. Recorded augmented reality game software
    60. Recorded video game software
    61. Recorded virtual reality game software
    62. Screen protectors for mobile phones
    63. Secure digital memory cards
    64. Smartphones
    65. Smart watches
    66. Software for providing emoticons
    67. Speakers
    68. Streamable sound recordings
    69. Streamable videos
    70. Sunglass cases
    71. Sunglasses
    72. Tablet computers
    73. Telephones
    74. Video game cartridges
    75. Video game discs
    76. Wireless chargers
    77. Wireless network extenders
    78. Digital media, materials, or content, namely, audiovisual works and collectible audiovisual works, audio-only works, visual graphic works, cartoons, image files, captured recordings, or still photography authenticated by non-fungible tokens (NFTs)
    79. Downloadable virtual goods, namely virtual computer programs featuring artwork, text, interactive media, information, photos, images, videos, video clips, visual effects, recorded footage, highlights, music, data, digital files authenticated by non-fungible tokens (NFTs).
  • The mark was filed in class 14 with following description of goods:
    1. Ankle bracelets
    2. Bangles
    3. Bracelets [jewelry]
    4. Body jewelry
    5. Charms for key chains or key rings
    6. Choker necklaces
    7. Clocks
    8. Cuff bracelets
    9. Cufflinks
    10. Ear clips
    11. Earrings
    12. Jewelry
    13. Jewelry boxes
    14. Jewelry charms
    15. Jewelry rolls
    16. Key chains
    17. Key rings
    18. Lapel pins [jewelry]
    19. Lockets
    20. Necklaces
    21. Nose rings
    22. Pendants
    23. Pet jewelry
    24. Pins being jewelry
    25. Rings being jewelry
    26. Slap bracelets
    27. Souvenir pressed coins
    28. Straps for watches
    29. Watches.
  • The mark was filed in class 16 with following description of goods:
    1. Art prints
    2. Art supplies
    3. Binders
    4. Blank journal books
    5. Bookmarks
    6. Books
    7. Calendars
    8. Catalogs featuring computer game merchandise
    9. Checkbook covers
    10. Coasters made of paper
    11. Comic books
    12. Crayons
    13. Decals
    14. Drawings
    15. Facial tissue
    16. Gift bags
    17. Gift boxes
    18. Gift wrapping paper
    19. Graphic novels
    20. Greeting cards
    21. Holiday cards
    22. Invitation cards
    23. Joss paper
    24. Murals
    25. Name badge holders
    26. Name badges
    27. Note cards
    28. Notepads
    29. Notebooks
    30. Novels
    31. Paper banners
    32. Paper bags
    33. Paper flags
    34. Paper party decorations
    35. Paper pennants
    36. Paper placemats
    37. Paper tablecloths
    38. Passport holders
    39. Pen and pencil cases
    40. Photograph albums
    41. Postcards
    42. Posters
    43. Scrapbook albums
    44. School supplies
    45. Stationery
    46. Stickers
    47. Strategy guides for games
    48. Temporary tattoos
    49. Tissue paper
    50. Trading cards, other than for games
    51. Trivia cards
    52. Writing instruments
    53. Writing pads
    54. Pre-paid telephone calling cards, not magnetically encoded.
  • The mark was filed in class 18 with following description of goods:
    1. All-purpose carrying bags
    2. Athletic bags
    3. Backpacks
    4. Belt bags
    5. Book bags
    6. Briefcases
    7. Business card cases
    8. Carrying cases
    9. Coin purses
    10. Collars for animals
    11. Cosmetic bags sold empty
    12. Costumes for animals
    13. Crossbody bags
    14. Drawstring bags
    15. Duffel bags
    16. Fanny packs
    17. Handbags
    18. Key cases
    19. Kit bags
    20. Leashes for animals
    21. Luggage
    22. Luggage tags
    23. Messenger bags
    24. Parasols
    25. Pocketbooks
    26. Purses
    27. Sling bags
    28. Toiletry bags sold empty
    29. Tote bags
    30. Trunks being luggage
    31. Umbrellas
    32. Waist bags
    33. Wallet chains
    34. Wallets
    35. Wristlet bags.
  • The mark was filed in class 20 with following description of goods:
    1. Bins of wood or plastic
    2. Chairs
    3. Computer furniture
    4. Decorative mobiles
    5. Decorative ornaments of plastic
    6. Display cases
    7. Furniture
    8. Hand fans
    9. Mirrors [furniture]
    10. Picture frames
    11. Pillows
    12. Plastic cake decorations
    13. Plastic ornaments for attachment to cars, walls, windows, mirrors and other solid surface
    14. Plastic sculptures
    15. Tables [furniture]
    16. Vinyl banners
    17. Vinyl sculptures
    18. Wall plaques made of plastic or wood
    19. Wind chimes.
  • The mark was filed in class 21 with following description of goods:
    1. All-purpose portable household containers
    2. Bento boxes
    3. Beverageware
    4. Bottle openers
    5. Bowls
    6. Cake toppers of ceramic
    7. Cake toppers of glass
    8. Cake toppers of porcelain
    9. Candle holders
    10. Chopstick holders
    11. Chopsticks
    12. Combs
    13. Compacts sold empty
    14. Containers for household use
    15. Cookie cutters
    16. Cookie jars
    17. Corkscrews
    18. Cosmetic brushes
    19. Cups
    20. Dinnerware
    21. Dishes
    22. Disposable chopsticks
    23. Drinking bottles for sports
    24. Drinking flasks
    25. Drinking glasses
    26. Electric toothbrushes
    27. Figurines of ceramic
    28. Figurines of glass
    29. Figurines of porcelain
    30. Foam drink holders [sleeves]
    31. Hairbrushes
    32. Ice buckets
    33. Kitchen mitts
    34. Kitchen utensil crocks
    35. Lunch boxes
    36. Mugs
    37. Paper cups
    38. Paper plates
    39. Piggy banks
    40. Pitchers
    41. Plates
    42. Potholders
    43. Salt and pepper shakers
    44. Sun catchers
    45. Thermal insulated bottles
    46. Thermal insulated containers for food
    47. Thermal insulated flasks
    48. Thermal insulated lunch boxes
    49. Tooth brushes
    50. Travel mugs
    51. Vacuum bottles
    52. Vinyl place mats
    53. Waste baskets
    54. Water bottles sold empty.
  • The mark was filed in class 26 with following description of goods:
    1. Belt buckles
    2. Buttons
    3. Cellular phone accessory charms
    4. Charms for shoes
    5. Decorative backpack charms
    6. Hair accessories, namely, bands, barrettes, bows, buckles, clips, elastics, pins, ribbons, scrunchies, ties
    7. Hair extensions
    8. Hair pieces and wigs
    9. Ornamental adhesive patches for jackets
    10. Ornamental novelty buttons
    11. Ornamental novelty pins
    12. Purse charms
    13. Pet collar accessories, namely charms
    14. Prize ribbons
    15. Shoelaces
    16. Zipper pulls
    17. Decorative charms for mobile phones.
  • The mark was filed in class 41 with following description of goods:
    1. Amusement park services
    2. Augmented reality video production
    3. Cinema studios
    4. Cinema theaters
    5. Entertainment services
    6. Entertainment services in the nature of creation, development, distribution, production and post-production of motion picture films, television programs and multimedia entertainment content
    7. Entertainment services in the nature of ongoing television series and movies in the fields of action adventure, animation, anime, comedy, fantasy, musicals, science fiction, and sports
    8. Entertainment services in the nature of production and presentation of shows, tournaments, competitions and concerts
    9. Entertainment services, namely, organizing fan meetings and conferences in the fields of entertainment, gaming, video games and e-sports
    10. Entertainment services, namely, providing online, non-downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes
    11. Entertainment services, namely, providing non-downloadable motion picture films, television programs, esports events, special events, and multimedia entertainment content via a website
    12. Entertainment services provided by online streams
    13. Entertainment services, namely, providing podcasts in the fields of entertainment, e-sports, and video games
    14. Organization of cosplay entertainment events
    15. Production and distribution of motion picture films and television shows
    16. Providing non-downloadable motion picture films, television shows, esports events, special events, and multimedia entertainment content via a video-on-demand transmission service
    17. Providing non-downloadable online augmented reality games
    18. Providing non-downloadable online entertainment information
    19. Providing non-downloadable online information about video games and esports
    20. Providing non-downloadable online comic books, short stories, and graphic novels
    21. Providing online non-downloadable video clips and other multimedia digital content
    22. Providing non-downloadable online virtual reality games
    23. Provision of cinema facilities
    24. Provision of internet based games
    25. Sound recordings provided by online streams
    26. Video recordings provided by online streams
    27. Virtual reality video production
    28. Website featuring non-downloadable television shows, movies, and multimedia entertainment content.