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EUTM file information

019082633

ANIMECOM


September 22, 2024

Trademark Summary

The trademark application ANIMECOM was filed by Azuki Labs, Inc., a U.S. corporation (the "Applicant"). Application under examination.

The application was filed in English (Italian was selected as the second language).

Change of name and address of the trademark registration was recorded on March 24, 2025.

The Refusal with reference B 019082633 was partially rejected according to Article 7(1)(c) EUTMR with decision issued on July 27, 2025 by the EUIPO.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Cryptocurrency software
    2. Cryptocurrency hardware wallet
    3. Multimedia files authenticated by non-fungible token (NFT)
    4. Music files authenticated by non-fungible token (NFT)
    5. Music files authenticated by non-fungible token (NFT)
    6. Video files autheticated by non-fungible token (NFT)
    7. Text files autheticated by non-fungible token (NFT)
    8. Audio files autheticated by non-fungible token (NFT)
    9. Image, music, audio, video and multimedia files authenticated by non-fungible tokens (NFTs)
    10. Downloadable electronic publications
    11. Downloadable electronic publications, namely, graphic novels, fiction books, comic books, comic magazines, picture books, story books, cartoon books, and magazines
    12. Digital images, audio, video and multimedia files
    13. Computer graphics
    14. Software
    15. Blockchain software
    16. Distributed ledger software
    17. Cryptography software
    18. Software for use with cryptocurrency
    19. Software for use with digital currency
    20. Software for use with virtual currency
    21. Software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    22. Software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    23. Software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    24. Software for decentralized finance
    25. Software for creating and executing smart contracts
    26. Software for developing decentralized applications
    27. Software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations
    28. Software for management and governance of decentralized autonomous organizations
    29. Software for participating and voting in decentralized autonomous organizations
    30. Software for executing and recording financial transactions
    31. Distributed ledger software for use in processing financial transactions
    32. Software for electronic funds transfer
    33. Software for use as a cryptocurrency wallet
    34. Software for use as an electronic wallet
    35. Software for creating and managing electronic wallets
    36. Software for digital currency payment and exchange transactions
    37. Software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    38. Electronic payment processing software
    39. Game software
    40. Video game software
    41. Computer game software
    42. Virtual reality software
    43. Software for creating NFTs
    44. Software for managing and verifying transactions on a blockchain
    45. Software for game development
    46. Gaming software development tools
    47. Blockchain gaming software
    48. Software for cryptocurrency mining
    49. Software for cryptocurrency farming
    50. Software for arranging and conducting auctions
    51. Software for voting
    52. Software for social networking
    53. Software development tools
    54. Software for creating, managing, and interacting with an online community
    55. Software for creating, managing and accessing groups within virtual communities
    56. File sharing software
    57. Communications software
    58. Software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks
    59. Software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise
    60. Providing electronic media or information via computer and communication networks
    61. Software for processing images, graphics, audio, video, and text
    62. Software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    63. Software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    64. E-commerce software
    65. E-commerce software to allow users to perform electronic business transactions via a global computer the internet and communication networks
    66. Software for processing electronic transactions
    67. Software for organizing, searching for and managing events
    68. Software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks
    69. Software for use in financial trading
    70. Software for use in financial exchange
    71. Software for providing authentication of parties to a financial transaction
    72. Software for maintaining ledgers for financial transactions
    73. Software for the management of cryptographic security of electronic transmissions across computer networks
    74. Software for encrypting and enabling secure transmission of digital information over the Internet
    75. Software for currency conversion.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising services
    2. Promotion services
    3. Business consulting services
    4. Providing online facilities for connecting buyers with sellers
    5. Providing an online marketplace
    6. Providing an online marketplace for digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    7. Providing an online marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (NFTs)
    8. Providing online marketplace to rent, borrow, and trade digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    9. Providing a virtual marketplace for digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    10. Providing a virtual marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (NFTs)
    11. Providing a virtual marketplace to rent, borrow, and trade non-fungible tokens (NFTs)
    12. Facilitating the exchange and sale of services and products of third parties via computer and communication networks
    13. Providing online marketplaces for sellers of goods and/or services
    14. Auction services
    15. Voting services
    16. Promoting the goods and services of others via computer and communication networks
    17. Retail services in connection with the sale of Blockchain, cryptocurrency, cryptocurrency hardware wallet, non-fungible token (NFT) multimedia files, non -fungible token (NFT) music files, non-fungible token (NFT) image files, non-fungible token (NFT) video files, non-fungible token (NFT) text files, non-fungible token (NFT) audio files, image, music, audio, video and multimedia files authenticated by non-fungible tokens (NFTs), downloadable electronic publications, downloadable electronic publications, namely, graphic novels, fiction books, comic books, comic magazines, picture books, story books, cartoon books, and magazines, digital images, audio, video and multimedia files, computer graphics, software, blockchain software, distributed ledger software, cryptography software, software for use with cryptocurrency, software for use with digital currency, software for use with virtual currency, software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, software for decentralized finance, software for creating and executing smart contracts, software for developing decentralized applications, software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations, software for management and governance of decentralized autonomous organizations, software for participating and voting in decentralized autonomous organizations, software for executing and recording financial transactions, distributed ledger software for use in processing financial transactions, software for electronic funds transfer, software for use as a cryptocurrency wallet, software for use as an electronic wallet, software for creating and managing electronic wallets, software for digital currency payment and exchange transactions, software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, electronic payment processing software, game software, video game software, computer game software, virtual reality software, software for creating NFTs, software for managing and verifying transactions on a blockchain, software for game development, gaming software development tools, blockchain gaming software, software for cryptocurrency mining, software for cryptocurrency farming, software for arranging and conducting auctions, software for voting, software for social networking, software development tools, software for creating, managing, and interacting with an online community, software for creating, managing and accessing groups within virtual communities, file sharing software, communications software, software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks, software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise, providing electronic media or information via computer and communication networks, software for processing images, graphics, audio, video, and text, software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information, software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works, e-commerce software, e-commerce software to allow users to perform electronic business transactions via a global computer the internet and communication networks, software for processing electronic transactions, software for organizing, searching for and managing events, software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks, software for use in financial trading, software for use in financial exchange, software for providing authentication of parties to a financial transaction, software for maintaining ledgers for financial transactions, software for the management of cryptographic security of electronic transmissions across computer networks, software for encrypting and enabling secure transmission of digital information over the Internet, software for currency conversion, Clothing, footwear, headgear, busts, figurines, monuments, signs, statues and statuettes, games and playthings, board games, hand-held, self-contained games apparatus, toys, trading cards, , stationery, books, comic books, manga comic books, printed manga comic books, mugs, coffee mugs, flasks, water bottles, posters, keycases, purses, bags, handbags, luggage, suitcases, rucksacks, backpacks, sporting bags, wallets, mobile phone accessories, cases and covers for mobile phones, cases and covers for computer tablets, cases and covers for computer hardware, sunglasses, sunglass cases, sunglass frames, eyeglasses, eyeglass cases, eyeglass frames, magnets, fridge magnets, decorative magnets, Jewellery, precious stones, Bracelets, Brooches, Busts of precious metal, Cases for watches [presentation], Chains [jewellery], Charms [jewellery], Key rings [trinkets or fobs], Lockets [jewellery], Master clocks, Medals, Necklaces [jewellery], Ornamental pins, Ornaments [jewellery], Pearls [jewellery], Pins [jewellery], Rings [jewellery], Watch bands, Watch cases, Watch chains, Watch glasses, Watches, Works of art of precious metal, Wristwatches, wrist bands, pin badges, printed matter, video films, video recordings, video game software, video game apparatus, video game consoles, animated films, downloadable films, Cinematographical films, Cinematographic films.
  • The mark was filed in class 36 with following description of goods:
    1. Financial services
    2. Monetary services
    3. Financial transaction services
    4. Financial exchange services
    5. Banking services
    6. Cryptocurrency services
    7. Digital currency services
    8. Electronic currency services
    9. Virtual currency exchange
    10. Virtual currency transfer services
    11. Cryptocurrency exchange services
    12. Cryptocurrency trading services
    13. Cryptocurrency payment processing
    14. Electronic payment services
    15. Electronic wallet services
    16. Currency exchange services
    17. Currency trading services
    18. Payment processing services
    19. Loan services
    20. Providing financial information
    21. Financial affairs, namely, financial management, financial planning, financial forecasting, financial portfolio management and financial analysis and consultation
    22. Financial information provided by electronic means
    23. Brokerage services
    24. Currency dealing services
    25. Investment management services
    26. Electronic commerce payment services
    27. Blockchain-based payment verification services
    28. Creation and issuance of digital assets, digital tokens, crypto-tokens, utility tokens, virtual goods authenticated by nonfungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    29. Distribution, trading, lending, exchange, storage and transmission of digital assets, digital tokens, crypto-tokens, utility tokens, virtual goods authenticated by nonfungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    30. Providing information in the fields of digital assets, digital tokens, crypto-tokens, utility tokens, virtual goods authenticated by nonfungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies.
  • The mark was filed in class 38 with following description of goods:
    1. Communications services
    2. Telecommunications
    3. Broadcasting services
    4. Electronic messaging services
    5. Streaming services
    6. Streaming of audio, video and digital media content on the internet
    7. Streaming of electronic and video games
    8. Streaming of movies, television shows, webcasts, films, motion pictures, radio, television, web programs, and multimedia entertainment content
    9. Providing internet chat rooms
    10. Providing on-line forums for transmission of messages among computer users
    11. Streaming of data
    12. Computer aided transmission of information and images
    13. Providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, and information
    14. Providing user access to digital images, text, audio, video, games, multimedia content, digital collectibles, crypto-collectibles, and non-fungible tokens (NFTs)
    15. Electronic transmission of virtual and augmented reality content and data.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Production and distribution of films, motion pictures, radio, television and web programs
    3. Production and post-production of multimedia entertainment content
    4. Providing non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works via the internet
    5. Production of sound, video and multimedia recordings
    6. Providing online electronic, computer and video games
    7. Virtual reality arcade services
    8. Virtual reality game services
    9. Electronic publishing services
    10. Entertainment services, namely, providing virtual reality, augmented reality and mixed reality interactive entertainment, games, content and experiences
    11. Entertainment services, namely, providing online virtual reality, augmented reality and mixed reality environments
    12. Production of virtual reality, augmented reality and mixed reality video for entertainment purposes
    13. Multimedia entertainment production and publishing services
    14. Organizing exhibitions, events, and conferences for entertainment and cultural purposes
    15. Providing non-downloadable electronic publications
    16. Providing online non-downloadable publications, namely, graphic novels, fiction books, comic books, comic magazines, picture books, story books, cartoon books, and magazines
    17. Providing information in the fields of fiction stories
    18. Providing information about graphic novels, fiction books, comic books, comic magazines, picture books, story books, cartoon books, and magazines
    19. Providing information about movies, television shows, webcasts, films, motion pictures, radio, television, web programs, and multimedia entertainment content.
  • The mark was filed in class 42 with following description of goods:
    1. Design and development of computer hardware and software
    2. Computer, electronic and video game development services
    3. Design and development of software in the field of decentralized mobile applications
    4. Development and implementation of software for use in smart contracts
    5. Providing a website featuring online non-downloadable digital images, audio, video and multimedia files
    6. Providing non-downloadable computer graphics software
    7. Providing online non-downloadable blockchain software for providing access to a blockchain
    8. Providing online nondownloadable distributed ledger software for creating, managing, and transferring digital assets
    9. Providing online nondownloadable cryptography software for data security and encryption in the field of blockchain
    10. Providing online nondownloadable software for use with digital currency, namely, managing digital currency
    11. Providing online non-downloadable software for use with virtual currency namely, managing virtual currency
    12. Providing online non-downloadable software for creation, mining, authentication and issuance of digital assets, digital tokens, crypto-tokens, utility tokens, nonfungible tokens (NFTs), digital collectibles, crypto collectibles, cryptocurrencies, digital currencies and virtual currencies via blockchain technology
    13. Providing online non-downloadable software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies via blockchain technology
    14. Providing online nondownloadable software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies via blockchain technology
    15. Providing online non-downloadable software for creating and executing smart contracts
    16. Providing online non-downloadable software for developing decentralized applications
    17. Providing online non-downloadable software for executing and recording financial transactions
    18. Providing online non-downloadable distributed ledger software for use in processing financial transactions
    19. Providing online non-downloadable software for electronic funds transfer
    20. Providing online non-downloadable software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, nonfungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies via blockchain technology
    21. Providing online non-downloadable game software
    22. Design and development of non-downloadable virtual reality software
    23. Providing online non-downloadable virtual reality software for use in online virtual worlds and for playing games
    24. Providing online non-downloadable software for creating non-fungible tokens (NFTs)
    25. Providing online non-downloadable software for managing and verifying transactions on a blockchain
    26. Providing online non-downloadable software for computer and video game development
    27. Providing online non-downloadable gaming software development tools for playing games
    28. Providing online non-downloadable software for users to engage in social networking
    29. Providing temporary use of online non-downloadable software development tools
    30. Providing temporary use of online non-downloadable software for creating, managing, and interacting with an online community
    31. Providing temporary use of online non-downloadable software for creating, managing and accessing groups within virtual communities
    32. Providing temporary use of online non-downloadable file sharing software
    33. Providing temporary use of online non-downloadable communications software for connecting computer network users and for facilitating electronic communication between individuals
    34. Providing online non-downloadable software for sending and receiving electronic messages, graphics, images, audio and audiovisual content via the internet and communication networks
    35. Providing online non-downloadable software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing and otherwise providing electronic media and information via computer and communication networks
    36. Providing online non-downloadable software for processing images, graphics, audio, video, and text
    37. Providing online non-downloadable software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    38. Providing online non-downloadable e-commerce software for conducting e-commerce transactions
    39. Providing online non-downloadable e-commerce software to allow users to perform electronic business transactions via a global computer networks, the internet and communication networks
    40. Providing online non-downloadable software for processing electronic transactions
    41. Providing online non-downloadable software for organizing, searching for and managing events
    42. Providing online non-downloadable software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks
    43. Providing online non-downloadable software for the management of cryptographic security of electronic transmissions across computer networks
    44. Providing online non-downloadable software for encrypting and enabling secure transmission of digital information over the Internet.