The trademark application FOR THE LOVE OF PLAY was filed by Amazon Technologies, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on January 16, 2023, and it was registered by office on April 25, 2023 without any oppositions.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable or recorded electronic game and video game programs
Electronic game and video game hardware and accessories, namely, headphones, headsets for virtual reality games
Downloadable or recorded video game software
Downloadable or recorded electronic game software
Electronic game and video game hardware and peripherals for accessing and transmitting data and content among electronic devices and displays, namely, virtual reality headsets
Downloadable or recorded software that connects game servers in the cloud with video game hardware and accessories in the nature of headphones, headsets, computer mice, keyboards, game controllers, game consoles
Video game hardware and accessories that connect to game servers in the cloud, namely, headphones, headsets for virtual reality games
Downloadable or recorded software for accessing, viewing, playing, managing, sharing, downloading, uploading, and providing electronic games and video games via the cloud
Downloadable or recorded software for accessing cloud-based electronic games and video games
Downloadable or recorded software for providing video gaming and electronic gaming subscriptions
Downloadable or recorded software for accessing a cloud-based electronic gaming and video gaming subscription service
Electronic game and video game programs downloadable via the internet or other communications network
Downloadable or recorded electronic game software and video game software for use on mobile and cellular phones
Downloadable or recorded software for compressing and decompressing data and video images related to electronic games and video games
Interactive electronic game and video game devices, namely, virtual reality headsets
Downloadable or recorded interactive game programs
Downloadable or recorded game software for use on mobile phones
Downloadable or recorded game engine software for video game development and operation
Downloadable or recorded software for streaming audio and video content related to electronic games and video games on electronic devices, televisions, personal computers, monitors, tablets, mobile phones, and screens
Downloadable virtual goods, namely, computer programs featuring 3d objects, game textures, building models, tools, food items, currency, clothing, and fashion accessories for use in online games
High performance computer hardware with specialized features for enhanced game playing ability
Electronic game and video game hardware and accessories, namely, gaming headsets, computer mice
Video game hardware and accessories that connect to game servers in the cloud, namely, gaming headsets, computer mice.
The mark was filed in class 28 with following description of goods:
Video game consoles
Video game controllers
Video game machines
Hand-held video game machines
Electronic video game machines other than for television receivers
Computer game hardware in the nature of computer game joysticks, computer gaming consoles for recreational game playing
Controllers for game consoles
Video game machines for use with televisions, mobile phones, tablets, and other electronic screens
Arcade-type electronic video games
Video game consoles for use with an external display screen or monitor
Video game interactive remote control units
Electronic game and video game hardware and accessories, namely game controllers in the nature of keyboards, game controllers, and game consoles adapted for playing video games
Video game hardware and accessories that connect to game servers in the cloud, namely, game controllers in the nature of keyboards, game controllers, and game consoles adapted for playing video games
Gaming devices, namely, interactive electronic video game machines.
The mark was filed in class 35 with following description of goods:
Arranging subscriptions to gaming, audiovisual, and streaming content in the field of electronic games and video games
Promotion of others' electronic games and video games
Membership club services in the nature of providing discounts to members in the fields of computer game software and application software
On-line retail store services featuring video game software, electronic game software, software tools relating to video games and electronic games, video and audio relating to video games and electronic games, tools and items for in-game use, and related merchandise, namely cosmetic and beauty products, printed matter, bags, clothing, footwear, headgear, costumes, fashion accessories, clothing accessories, toys, games, sporting articles and equipment, confectionery, and non-alcoholic beverages, relating to video games and electronic games
Distributorship services in the field of video games, electronic game software, software tools relating to video games and electronic games, video and audio relating to electronic games and video games, tools and items for in-game use, and related merchandise, namely cosmetic and beauty products, printed matter, bags, clothing, footwear, headgear, costumes, fashion accessories, clothing accessories, toys, games, sporting articles and equipment, confectionery, and non-alcoholic beverages, relating to video games and electronic games
Digital retail store services featuring downloadable and non-downloadable virtual goods in the nature of tools, food items, clothing, fashion accessories, game textures, and building models for use in on-line games
Digital retail store services featuring downloadable and non-downloadable virtual goods in the nature of 3D treasure, namely gaming programs representing a valuable item collected by a player within an on-line game, 3D 1-ups, namely gaming programs that increment the player character's number of lives within an on-line game, 3D powerups, namely gaming programs that add temporary benefits or extra abilities to the player character in an on-line game
Promotional sponsorship of games, gamers, and gaming events.
The mark was filed in class 36 with In-game currency trading and exchange services.
The mark was filed in class 38 with following description of goods:
Providing internet and telecommunication network access to enable subscription-based online and electronic gaming
Providing access to the internet to enable subscription-based online and electronic gaming services provided via the cloud
Webcasting services related to video games and electronic games provided via the cloud
Electronic streaming, transmission, and delivery of visual, audio, and multimedia content relating to video games and electronic games via the cloud
Streaming and electronic transmission of digital media content via cloud-based computer networks
Electronic transmission, transfer, delivery, communication, and streaming of electronic game and video game controller data and game input data between the game controller and cloud-based game servers via the internet
Electronic streaming, transmission, and delivery of digital visual, audio, and multimedia content for others relating to video games and electronic games via the internet or other communications network
Webcasting services related to video games and electronic games provided via the internet or other communications network
Providing internet chatrooms and online forums for users to search, share, watch, transmit messages, blog, post, critique, rate, review, discuss, recommend, and comment on activities, events, and on visual and multimedia content, all in the field of video games and electric games, via the internet or other communications network
Electronic streaming, transmission, and delivery of digital visual, audio, and multimedia content for others relating to video games and electronic games provided through a subscription via a global computer network
Electronic transmission and streaming of digital media content for others via cloud-based computer networks
Video-on-demand transmission services in the fields of gaming
Providing a website featuring chatrooms and online forums for users to search, transmit messages, post, blog, share, watch, rate, critique, review, discuss, recommend, and comment on activities, events, and on visual, audio, and multimedia content, all in the field of electric games and gaming.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing on-line video games and electronic games
Entertainment services, namely, providing online video games and electronic games services accessible through a cloud-based subscription
Entertainment services, namely, providing online information in the field of video games and electronic games
Entertainment services, namely, providing a website featuring online non-downloadable multimedia content, in the nature of instructional electronic media, movies, videos, images, pictures, photos, text, user-generated text content, audio recordings, and gaming information, all in the field of video games and electronic games
Entertainment services, namely, providing virtual environments relating to video games and electronic games in which users can interact for entertainment, recreational, or leisure purposes
Entertainment services, namely, providing information online in the field of gaming
None of the aforesaid services relating to in-person athletic games.
The mark was filed in class 42 with following description of goods:
Application service provider (asp) featuring application programming interface (api) software for the storage, sharing and streaming of video games, electronic games and related content, data and information
Application service provider (asp), namely, hosting computer software applications of others in the field of gaming
Application service provider featuring application program interface (api) software that enables developers to integrate video content and functionality into software applications, websites, and devices for use in electronic games and video games
Providing temporary use of online non-downloadable computer software development tools relating to video games and electronic games
Providing temporary use of online non-downloadable software development tools for the design and development of video games and electronic games
Providing temporary online use of non-downloadable video game engine software and electronic game engine software being game development software
Providing temporary use of online non-downloadable software for transmitting and receiving video games and electronic games
Video game development services
Technical support services, namely, troubleshooting in the nature of diagnosing video game and electronic game software and hardware problems
Providing temporary use of online non-downloadable software that allows users to create, edit, store, capture, manage, view, tag, post, download, upload, stream, transmit, and link to content in the form of images, photos, videos, and other audiovisual and video content, all in the field of electronic games and gaming
Electronic data storage, namely, storage and storage services for archival of data, electronic media, and digital content relating to video games and electronic games
Providing temporary use of online non-downloadable computer software that allows users to manage, transmit, view, create, capture, store, upload, download, post, tag, and link to content in the form of images, photos, videos, and other audiovisual and video content relating to video games and electronic games
Providing temporary use of online non-downloadable computer software for allowing users to create video games and electronic games and for displaying, sharing, uploading, posting, showing, or otherwise providing electronic media or information regarding the fields of electronic gaming
Providing temporary use of online non-downloadable software that connects game servers in the cloud with video game hardware and accessories, namely, game controllers, keyboards, computer mice, headphones, headsets, game consoles
Platform-as-a-service (paas) services featuring computer software platforms for creating and collaborating with others to create games and gaming applications and for uploading, sharing or otherwise providing electronic media and information regarding the fields of electronic gaming
Providing temporary use of online non-downloadable software and software as a service (saas) featuring software for streaming and interactive streaming of gaming and e-sports tournaments and competitions for viewing purposes
Platform as a service (paas) featuring computer software platforms for gaming and e-sports
Hosting online web facilities for others for conducting interactive discussions in the fields of gaming, e-sports and competitions
Software as a service (saas) services featuring software for enabling users to broadcast and view live game play
Software as a service (saas) services featuring software for enabling users to collaborate with others on shared documents
Providing temporary use of online non-downloadable electronic game and video game programs
Providing temporary use of online non-downloadable video game software and electronic game software
Providing temporary use of online non-downloadable software for playing video games and electronic games
Providing temporary use of online non-downloadable software for playing video games and electronic games via the cloud
Providing temporary use of online non-downloadable software for gaming
Providing temporary use of online non-downloadable cloud computing software for use in playing video games and electronic games.
The mark was filed in class 45 with Internet based social networking services in the field of video games, electronic games, and gaming.