EUTM file information

018732794

METAC ENGINE GAMES


July 12, 2022

Trademark Summary

The trademark application METAC ENGINE GAMES was filed by Faheem ZAFAR, a national of the French Republic (the "Applicant"). The application was published for oppositions on January 8, 2023, and it was registered by office on April 17, 2023 without any oppositions.

The application was filed in French (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on June 16, 2024. Change of name and professional address of the trademark registration was recorded on July 31, 2024. Change of name and professional address of the trademark registration was recorded on August 26, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software games recorded on CD-ROMs, digital video discs, and cartridges for console and individual, portable gaming systems
    2. Software games that are downloadable from a remote computer site and Downloadable game software on websites on a global computer network relating to game software
    3. Games software
    4. Software programs for video games
    5. Games software
    6. Downloadable game software
    7. Interactive game software
    8. Games software
    9. Virtual reality game software
    10. Game development software
    11. Computer game software for use with on-line interactive games
    12. Augmented reality game software
    13. Smartphone game software, downloadable
    14. Downloadable computer programs featuring downloadable virtual goods and accessories For use online and in online virtual worlds namely Automotive vehicles, Motorized vehicles, music, Works of fine art, Toy robots, Instruments (Musical -), Humanoid robots with artificial intelligence, Teaching robots, Downloadable music files, Firearms, Ammunition and Projectiles, Blasting explosives, Fireworks, jewelry, Precious and semi-precious gemstones, Transportable houses, not of metal, Monuments, not of metal, Furniture, clothing, Games, Toys, Amusement apparatus and Gaming apparatus, beverages
    15. Downloadable software applications
    16. Downloadable cryptographic keys for receiving and spending crypto assets
    17. Downloadable digital files authenticated by non-fungible tokens [NFTs]
    18. Computer software, recorded
    19. Downloadable computer software for managing crypto asset transactions using blockchain technology
    20. Computer software platforms, recorded or downloadable
    21. Downloadable e-wallets
    22. Computer programs, recorded
    23. Computer programs, downloadable
    24. Downloadable computer software for blockchain technology
    25. Downloadable computer software for managing cryptocurrency transactions using blockchain technology.
  • The mark was filed in class 35 with following description of goods:
    1. Providing business directory information via an electronic cloud-based database
    2. Retailing in relation to the following goods: virtual products authenticated with non-fungible tokens (NFTs), That is Motor vehicles, Motorized vehicles, music, Artworks, Toy robots, Musical instruments, Humanoid robots with artificial intelligence, teaching robots, downloadable music files, Firearms, ammunition and projectiles, Explosives, Fireworks, Jewellery, precious and semi-precious stones, Non-metallic transportable buildings, Monuments, not of metal, Furniture, Articles of clothing, Games, Toys, Amusement apparatus and gaming apparatus, beverages
    3. Retailing provided online in relation to the following goods: Intangible goods That is Motor vehicles, Motorized vehicles, music, Artworks, Toy robots, Musical instruments, Humanoid robots with artificial intelligence, teaching robots, downloadable music files, Firearms, ammunition and projectiles, Explosives, Fireworks, Jewellery, precious and semi-precious stones, Non-metallic transportable buildings, Monuments, not of metal, Furniture, Articles of clothing, Games, Toys, Amusement apparatus and gaming apparatus, beverages
    4. Operating an on-line marketplace for buyers and sellers of goods and services
    5. Providing of an online marketplace, in relation to the following goods: Virtual goods authenticated by blockchain-based non-fungible tokens [NFTs] That is digital arts
    6. Commercial administration of the licensing of the goods and services of others
    7. Bill-posting
    8. Business appraisals
    9. Marketing in the framework of software publishing
    10. Advertising.
  • The mark was filed in class 42 with following description of goods:
    1. Writing of computer code
    2. Computer software design
    3. Software as a service [SaaS]
    4. Platform as a service [PaaS]
    5. Computer programming
    6. Software engineering services for data processing
    7. Technical research
    8. Industrial analysis and research services
    9. Software development
    10. Software design and development
    11. Software development
    12. Development and maintenance of computer software
    13. Development and testing of software
    14. Providing of non-downloadable computer software enabling users to send, receive, store and protect digital currency, For temporary use
    15. Providing of secure web-based computer services featuring technologies enabling users to send, receive, store and protect digital currency, as well as remote access thereto
    16. Providing of computer tools enabling users to create customised web pages featuring user-defined profiles, via a web site
    17. Providing of temporary use of application programming interface (API) software for the integration of financial transactions into websites and mobile applications
    18. User authentication services using blockchain technology
    19. Computer security consultancy
    20. Conversion of computer programs and data, other than physical conversion
    21. Creating and designing website-based indexes of information for others [information technology services]
    22. Software development in the framework of software publishing
    23. Development of computer platforms
    24. Providing virtual computer systems through cloud computing
    25. User authentication services using technology for e-commerce transactions
    26. Electronic data storage
    27. Cryptocurrency mining
    28. Programming of video game software
    29. Rental of video game software
    30. Video game software development
    31. Programming of computer game software
    32. Video game software design.